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How to load map after released the game

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    How to load map after released the game

    I want to load the map in running time after the game released, some guys said if pack the map to the pak file and put it to the game content paks directory, the engine will auto load the pak file, if so, I can directly use the OpenLevel in the blueprint to open the map in the pak file, but it doesn't work, what's the problem?
    I searched some websites to do that(load map from pak file), but still not succeed. anyone know how to do that correctly?
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