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determine clash location

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    determine clash location

    Hello, guys.
    Can anybody help me, please.
    I have a car and a barrel.
    I want when car hitting (overlapping) the barrel to Spawn sparks particles, but how to detect the location where they colliding?
    I want to spawn sparks both on car and on barrel.
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    #2
    You could try using the Event Hit node inside your car blueprint and your barrel blueprint. It has on it a Hit Location value that you could use to Spawn Emitter At Location. You just need to make sure your collision settings on each are set so that they can register hit events. I believe just setting them to block each other should be fine (so making sure that they both block world static/dynamic objects and vehicle) I hope that helps!

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