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How to add blueprint reference in another blueprint ?

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    How to add blueprint reference in another blueprint ?

    Is it even possible ? I'm using blueprint interface, and interface message requires a target. If I add self as target it doesnt work. In another blueprint I'm doing something similar but target is get player controller -> get hud , and it works.

    #2
    It is importat to know that you need referencer a BP instance generated in runtime.

    They have various examples.
    https://docs.unrealengine.com/latest...mms/index.html

    You have more options like search by name or type when the game start.

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