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Adding clothes to my character?

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    Adding clothes to my character?

    Hello,

    I'm creating a character in ZBrush, but I'm facing a problem:
    I want my character to be able to change clothes in the game (changes boots, pants, etc.).
    So I will create the naked base guy on ZBrush, but how will I be able to change player clothes in UE4?
    For hats, for boots or other clothes that won't be distorted I will just attach them to my mesh sockets, but for pants for example I don't know how I will do it?

    Any thoughts?

    Thanks!

    #2
    Hi Shelby,

    This would fall more inline with something that could be done in Blueprints or C++. I'm going to move this to the BP section where you'll get a more focused area. If you want it moved to the C++ section instead just let me know.

    Thank you!

    Tim
    Tim Hobson | Learning Resources | Epic Games
    UE4 Documentation

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      #3
      I would be very interested in more info about this topic as well.

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