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Movie playback in Sequencer

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    Movie playback in Sequencer

    I have a quicktime file that I'm using as texture. I can trigger the movie to play, stop and rewind using Blueprints. Great!

    Now I want to do the same thing in Sequencer, but have the movie stay in sync as I scrub backwards, forwards, stop and play thru the timeline. Is this possible?
    Last edited by bioccular; 09-01-2016, 05:50 PM.
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