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Texture repeat help

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    Texture repeat help


    I'm stuck on a texture problem and thought I'd post and see if someone can help me out.

    I'm using blueprints and contruction script to setup a mesh and have a texture repeated on it. The mesh is effectively a plane.

    I can change the scale of the mesh via the contruction script in the Y direction and I've set up an instanced material with 2 scalar paramaters so I can change the U and V tiling.

    So if I scale the mesh to 10 in the y direction then the texture is repeated 10 times in the y direction and all is fine.

    However this only works if I have a texture file per mesh. I have a number of meshes that share the same texture file . So when I try the above the texture moves around showing textures that should not appear on this mesh but the textues from other meshes.

    Is there a way around this so only the correct uv coordinates are repeated or will I need to have a seperate texture for each mesh I want to scale and have texture repeat.

    Hopefully that is understandable.


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    Last edited by jawilba; 08-18-2016, 05:53 AM. Reason: adding images

    Each mesh needs its own texture.

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      That's a shame.

      I've got about 30 meshes sharing a single texture file. I wanted to try and avoid splitting the texture up but guess I'll have to.

      Thanks for the help.