Announcement

Collapse
No announcement yet.

How to pull/push objects

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    How to pull/push objects

    Hello, guys.
    Can anybody help me, i`m stuck.
    I`m trying to push/pull objects by character.
    What I have now: In pushable box BP OnComponentBeginOverlap --> cast to ThirdPerson --> Attach to Actor (target - is self (box), and parent actor- is Char),
    as result: the box move forward when player moving,
    BUT: when player rotate - the box also rotate, when I press A or D - they both rotate in that direction, when I press S - they also both rotate back (not going back).
    What can you advice?
    And maybe there is another way (without Attaching to Actor)?
Working...
X