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Disable collision in BP

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    Disable collision in BP

    I made a BP for a simple door I want to disable collision once the door starts moving how would I do this?

    #2
    You can do either of these:

    Click image for larger version

Name:	nocollision.png
Views:	1
Size:	35.6 KB
ID:	1111872

    Or also like so (chose whatever type of channel you want to be ignored, be it world static, dynamic, pawn, etc):

    Click image for larger version

Name:	nocollision2.png
Views:	1
Size:	37.4 KB
ID:	1111873


    Just put any of these wherever you have your nodes to open your door.

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      #3
      Will the collision reset to default automatically when the node is finished firing or will I have to set the collision again at the end of the BP?

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        #4
        You have to set the collision again whenever you want it to have collision again.

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          #5
          Thank you very much

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            #6
            No problem. Have fun with your project

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