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Save Data Through Widget Blueprint?

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    Save Data Through Widget Blueprint?

    I just recently setup a save game system with blueprints. At first I set it up in my third person character and binded it to keys for saving and loading. I want to change it over so they can save and load through the pause menu. I have my pause widget setup already. I basically just copied and pasted my BP setup from my third person character to my pause menu widget and made it so it saves and loads on the click of a button instead of keys. However it's not saving nor loading. As you can see from the following screenshots, I have a print string in my save game setup at the end. It prints the string "SAVE COMPLETE" but, it doesn't save any data. Any help would be greatly appreciated!

    Save Game Setup:

    Click image for larger version

Name:	Save1.PNG
Views:	3
Size:	130.2 KB
ID:	1185045Click image for larger version

Name:	Save2.PNG
Views:	3
Size:	151.8 KB
ID:	1185046

    Load Game Setup:

    Click image for larger version

Name:	Load1.PNG
Views:	3
Size:	128.0 KB
ID:	1185047Click image for larger version

Name:	Load2.PNG
Views:	3
Size:	190.2 KB
ID:	1185048

    Error Log:

    Click image for larger version

Name:	Error Log.PNG
Views:	2
Size:	51.0 KB
ID:	1185049
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