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Expose Interface Type in Editor

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    Expose Interface Type in Editor

    Hi.

    I want to build an inventory System.
    I have following Setup:

    Item Interface:
    Display Mesh, Name, Category etc.

    (For Example)
    Pistol Item:
    Implements Item Interface.

    What I now want is something like this:


    PickupActor:
    Placeable in the World. Should store a Variable which Item is on the Ground.

    But UE does not allow selecting Assets implementing this interface.

    Click image for larger version

Name:	Unbenannt.jpg
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ID:	1184988

    Click image for larger version

Name:	Unbenannt.jpg
Views:	1
Size:	212.2 KB
ID:	1184989

    Is there a workaround for this?
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