Hey guys,
I'm trying to get a basic lift to transition smoothly between floors. I was originally using the Move Component node and grabbing the root Scene component from my lift BP to move the lift, and although it seemed to work, parts of the root's child components kept stuttering as the lift moved between floors. I'm assuming this is just a bug, or something to do with the child components slightly lagging behind the parent, but I can't be sure.
Anyway, for the past few hours I've been trying to use the Set Actor Location node to move the whole lift to the desired floor location. This works, however the movement speed and interpolation between floors seems inconsistent and sometimes even gets stuck on some floors. I've looked at my output log and printed the timeline float to screen but I can't see anything wrong.
Can anyone tell me why this is happening, or propose an alternative way to do this?
Here are a few screenshots of my blueprints, happy to post more if they're not enough:





Link to answerhub: https://answers.unrealengine.com/que...sitioning.html
I'm trying to get a basic lift to transition smoothly between floors. I was originally using the Move Component node and grabbing the root Scene component from my lift BP to move the lift, and although it seemed to work, parts of the root's child components kept stuttering as the lift moved between floors. I'm assuming this is just a bug, or something to do with the child components slightly lagging behind the parent, but I can't be sure.
Anyway, for the past few hours I've been trying to use the Set Actor Location node to move the whole lift to the desired floor location. This works, however the movement speed and interpolation between floors seems inconsistent and sometimes even gets stuck on some floors. I've looked at my output log and printed the timeline float to screen but I can't see anything wrong.
Can anyone tell me why this is happening, or propose an alternative way to do this?
Here are a few screenshots of my blueprints, happy to post more if they're not enough:
Link to answerhub: https://answers.unrealengine.com/que...sitioning.html
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