Hi,
I have a somewhat simple problem (I think), but not really sure what's going on. I want to be able to use a timer (Set Timer by Function OR Event), but for some reason in my behavior tree TASK the timer never gets triggered. Here's a SS of the blueprint as it's running. It just gets here and gets stuck but never plays the animation:

I'm fairly new when it comes to AI in unreal so maybe you're just unable to use Timer's in AI? Anybody run into this before? Thanks so much!
I have a somewhat simple problem (I think), but not really sure what's going on. I want to be able to use a timer (Set Timer by Function OR Event), but for some reason in my behavior tree TASK the timer never gets triggered. Here's a SS of the blueprint as it's running. It just gets here and gets stuck but never plays the animation:
I'm fairly new when it comes to AI in unreal so maybe you're just unable to use Timer's in AI? Anybody run into this before? Thanks so much!
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