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Question: On Editor (not during gameplay) How to update a component mesh from other?

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    Question: On Editor (not during gameplay) How to update a component mesh from other?

    Hi!

    I really dont know if that can be done, or how but... the question is: I have a blueprint. And that blueprint have two meshes. On editor (that's it, not on gameplay) I want to change the mesh, then the copymesh should be updated with the new mesh. Probably this must be done on construct, but I am unable to do it, since I dont know how to "update" the second bluprint.

    Thank you for your help!
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