Announcement

Collapse
No announcement yet.

Custom Pawn BP not being read in Multiplayer

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Custom Pawn BP not being read in Multiplayer

    Okay, I made a custom Pawn Blueprint as seen here:

    Click image for larger version

Name:	TE8AGc7.png
Views:	1
Size:	534.2 KB
ID:	1182446

    All I did was duplicate, rename and use the nodes. I used the original BP from the third person flier found here:

    Click image for larger version

Name:	mNKWF27.png
Views:	1
Size:	391.6 KB
ID:	1182447

    I change the default pawn class in project settings. I alter the inputs for my bp. I remove the original pawn from the map, add my custom pawn. I try using multiplayer in New Editor Window, with and without dedicated server. The custom pawn loads up for only one client. All other clients spawn a camera at 0,0,0.

    The original pawn when not set to dedicated server spawns clients appropriately. When set to dedicated, only one client spawns appropriately.
Working...
X