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Rolling Ball, Ai MoveTo Crash editor

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    Rolling Ball, Ai MoveTo Crash editor

    Hi all,

    If I apply next blueprint to rolling ball pawn example, editor crash.

    Click image for larger version

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    But If apply this to third person example character this work.

    Is not possible to use this with rolling ball?

    Thanks
    David.

    #2
    Clearly the ball can't do that by default...

    But it shouldn't just crash the editor.

    Comment


      #3
      Originally posted by Zeblote View Post
      Clearly the ball can't do that by default...

      But it shouldn't just crash the editor.
      Confirmed: Crashes mine too.
      Be sure to check out my Unreal Engine 4 Tutorials Here

      Comment


        #4
        Hi Giro,

        Can you submit this on the AnswerHub in the 'Bugs' section. I'll start looking into this issue to report it if I can reproduce it. We just need it marked on the AnswerHub for tracking purposes.

        Thank you!

        Tim
        Tim Hobson | Learning Resources | Epic Games
        UE4 Documentation

        Comment


          #5
          OKey,

          I put this un AnswerHub.

          https://answers.unrealengine.com/que...sh-editor.html

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