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Is it posssible to assign a loaded PlayerState to an in game PlayerState?

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    Is it posssible to assign a loaded PlayerState to an in game PlayerState?

    Still learning, so forgive me is this is a dumb question.

    I am aware that I can assign the individual variables, but the logically more elegant solution is to set the in game PlayerState to the loaded PlayerState. However, I haven't found any info that says that this is possible.
    Last edited by Rhynedahll; 03-19-2016, 04:16 PM. Reason: spelling

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