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    add movement input

    Hi
    how to add to movement input, not replace. I want to push the player a bit forward depending on a variable value but still have it controlable etc.
    Thanks

    #2
    This can be hard to dial in and get right.

    You have several choices. There is literally, AddMovementInput node with Pawn as a target. You can also apply a force. Changing settings in the Character Physics will effect the force as well. It's easy to make a change, but hard to tune it.

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