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    Setting a Custom Camera

    Hi,
    Basically I am following this tutorial: https://docs.unrealengine.com/latest...nts/index.html

    I need to set a custom moving camera for the game. I created a blank project and working on it. I tried thee Set View Target with Blend, inside Level Blueprint. But still the default camera view is not getting set to the camera i had attached as component to a moving actor.

    Basically Set View Target with Blend, is not working.
    Last edited by BoldBOD; 02-22-2016, 12:02 PM.

    #2
    It was a problem with the old project. I created a new fresh project, and recreated the blueprint, it works fine now.

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