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Actor Spawned at Runtime doesnt fall down

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    Actor Spawned at Runtime doesnt fall down

    Hi,
    so i created a project in which i have to spawn actor at runtime and set their location afterwards(set location node).
    The problem im facing is that the actor float in mid-air and dont fall down as they do when i place them in the level through editor-mode.
    Any thoughts?

    #2
    Did you set the actor to "movable"?
    Need another dev on your UE4 project? Send me a shoutout and I'll lend a hand

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