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    Dynamic pivot

    Hello, im trying to make an actor (a platform), that have the ability to move his own pivot to the location i want (constantly).

    I actually work around the Rotating Movement Components:

    Click image for larger version

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    The pivot seems to get updated in real time on the platform, when the value change.

    But, i dont want continuous rotation (I just use it for testing), i want to rotate my actor at specific angle (like 40°), by using the custom pivot.

    How i can do this? (i also tried with the basic rotation nodes, but they makes the platform rotate from the default pivot).

    Thank for any further help
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