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    Disable Actor

    Hi UE4 Users

    Would appreciate a hand with a problem I'm having. In a multiplayer game I'm making a player is supposed to walk through a teleporter, however only one player may use it. Once it has used I want to disable the teleporter (the teleporter itself is just a volume.) The blueprints for the teleporter are below. Ty
    Click image for larger version

Name:	Teleporter Example.PNG
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Size:	61.2 KB
ID:	1171825

    #2
    Hi,

    I might be wrong but have you considered using the Do Once node? It's function is to prevent any nodes behind it to be executed more than once.

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      #3
      Sounds awesome! Will look into that! I just tested it out with the destroy actor node but will try it out with the do once as well! Thanks a lot mate!

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        #4
        Your welcome, just update this thread if it doesn't work I will try to come up with something else.

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