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Edit mesh of a 3D object at runtime

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    Edit mesh of a 3D object at runtime

    I can edit the mesh of a 3D object at runtime, for example: add, edit and remove vertices?

    Any idea how I can do this?
    Last edited by eduardogc; 02-09-2016, 03:00 PM.

    #2
    Wow, I don't think this would be possible, especially adding and removing vertices at runtime. I might be wrong tho, but I never heard about anything like this before.

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      #3
      Procedural mesh generation. Should be some docs around about it

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