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    move forward

    Can anyone tells me how to move an object forward after the object changed direction?

    #2
    Theres a "get forward direction" node you can use in blueprints.

    Additional question:
    Im making a custom movment component. Whats the best way to handle movement per tick? Is "set actor location" going to cause me problems? How exactly does the "add movement impulse" node work?
    Need another dev on your UE4 project? Send me a shoutout and I'll lend a hand

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