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Raycast doesn't hit on mesh every time

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    Raycast doesn't hit on mesh every time

    Hi !

    I have a tiny problem on my multiplayer TPS with the raycast, when i shot, it hit the mesh but i doesn't fire the damages event every time, so when the player fires on an enemy.
    It doesn't always do the damages so it's a bit frustrating, does it a regular problem with raycast ? (knowing it used every 0.2 sec) And/or how can i fix it ?


    Sorry for my english
    Thanks for your help guys and have a nice day !
    Last edited by Crysux; 02-03-2016, 03:22 PM.
    French Game Designer - Game Designer/Prototyper
    Unreal Marketplace Assets : Options Menu Kit
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