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Click-To-Move Jump Off Edge

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    Click-To-Move Jump Off Edge

    So I started with the TopDown Blueprint (like Diablo game-style, fixed screen). I was wondering if its possible to allow the player to jump from something. Example, if I add a box under the character, and "try" (click-to-move) to jump out of this box (actually just fall) it seems like the character is stucked in an invisible wall (borders of the box). Been reading others but cant find the same issue. I saw that the Third Person Blueprint has this feature, but also has a transition (right before falling, it makes a simple "jump", then the fall animation).

    Thanks!
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