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Sphere trace for object help

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    Sphere trace for object help

    Hi so im just making Function to detect walls and i was working off someone elses examples and work however i have this setup

    https://forums.unrealengine.com/atta...1&d=1454453736

    Im totally lost on how to get the marray worldStatic and world Dynamic to interact with my Walls witch are box brushes

    thank you for taking the time to read this i hope you can guide me to learn!
    Attached Files
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