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UE Inventory tutorial problem. Help me pls!

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  • replied
    update. new project. works fine. no idea why it broke...

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  • replied
    hey yeah, the bind for the progress % bar. its not retrieving the variable.
    its all hooked up the exact same as the tutorial. and the example. exactly the same even down to the naming. however. mine doesnt take the value in the variable and put it in the UMG widget bar.

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  • replied
    hey,

    i helped that dude via skype, so we lost track here.

    @Shottss: can you specify where your system does not work?

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  • replied
    hey, did you get the health bars to work? mine dont, followed tute exactly, and am on 4.9

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  • replied
    this is my scype.. michaelgotti1 i think there we can fastest messaging

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  • replied
    and this designer tab of "invetory slot BP"

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  • replied
    and these graph about inventory slot.. Click image for larger version

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  • replied
    and as i understand about assign image is thereClick image for larger version

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  • replied
    Inventory widget..Click image for larger version

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  • replied
    This pickup and add items

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  • replied
    ok now i need to see the logic behind "Call PickupItem" And show me the Inventory Widget where you add and set the item images

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  • replied
    In this tutorial - when i collect items, and open inventory then i may by the mouse click open dropdown menu (use, drop, cansel) but when i click on empty slots - do nothing. As i understand - dropdown popup menu opportunity must work regardless of bound image or not.. may be it's true or false.. i don't know 100%. Try learning to understand this logic tutorial.Click image for larger version

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  • replied
    hey there, can you show us the blueprints what happens after you pressed I?

    If your Inventory is full, are you sure you bound an image to the UMG widget?

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  • started a topic UE Inventory tutorial problem. Help me pls!

    UE Inventory tutorial problem. Help me pls!

    Hi, all! People help me please! There is UE official inventory BP tutorial https://www.youtube.com/watch?v=RQm6...GSH8gxaA7a_zCt .
    Third day can't find problem in my BP which i create like in this inventory tutorials. I press E to pickup item and it's don't appear in my inventory.
    I test - place 6 items (if more than 5 - inventory send message on viewport that it full - BP condition) in scene and collect all of them.
    And my inventory is full and i see a message on screen. How i understand pickup is works but items don't appear like icons in my inventory when i press I to open inventory.
    Can anyone help me? (Unreal Version 4.11.0)
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