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Set material - More than 1 element index?

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    Set material - More than 1 element index?

    Hi, This is just a quick question. It's not an issue... just curiosity as it will save me some time and add a little blob of optimization.

    Ok so I've set the "o" key to change a material on a character mesh.
    Here is a screen shot of what I'm currently doing:
    Click image for larger version

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    So as the image shows I am using 2 set material nodes for 2 element indexes which are 0 and 2.
    I'm just wondering if I can use 1 set material node for both element indexes?

    Thanks!

    #2
    Realise this is an old post but incase anyone stumbles on it looking for an answer.

    There's no way to set materials of both within one node without creating a ludicrous amount of extra work for yourself. You could technically create a ForLoop that cycles through the element indexes, set it to ignore elements you don't wish to adjust and to execute a materials change when you do. But in all honesty, for setting individual elements materials, what you've done is the most optimised way.

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