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Problem with playing footstep sounds when a key is pressed

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    Problem with playing footstep sounds when a key is pressed

    EDIT: I've found out that my keyboard W event isn't even firing in the blueprint? Why is this?

    Hey there,

    I am currently running into a problem with footstep sounds. Our game has no character and is in first person.
    I want a soundcue to play whenever W,A,S or D is pressed and I want to stop it when W,A,S or D is released.
    I created a blueprint using the soundcue and created the following blueprint:
    Soundcue BP:


    Soundcue options:

    I have a feeling the event isn't even firing when I press W? Am I doing something wrong? is there annother way to play a soundcue when W is pressed?

    Thanks in advance,

    Keesie
    Last edited by Keesie91; 01-05-2016, 05:39 PM.
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