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    Blueprint Widget HUD

    Hello all,

    Trying to create a HUD using a Blueprint Widget and an Actor Class Blueprint. The previous way I would do it would be to use the 'Variable>Component>Widget' but this option is now nowhere to be seen. What's the current technique for attaching the Widget Blueprint to the Actor Class or am I going about this wrong?
    I need to create an opening sequence with animated text etc.

    What are the chances this thread will get a single answer?

    If you can answer this and are interesting in working at the biggest AEC firm in the world...AECOM. Let me know! we are currently looking for Immersive technology Visualizers, Animators & Visual Scripters. Very cool projects both real and imagined.

    Love,
    Ste

    #2
    First you have to create it.

    Also you have to add it to the viewport with "AddToViewport"
    Click image for larger version

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      #3
      Thanks Minaosis , its been a while since i had to do it.

      I'll have another bash at it tonight.

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