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Lock Movement, but still Rotate

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    Lock Movement, but still Rotate

    Hi guys.

    I have a jump animation which works quite good.
    When the Player presses Space, the movement is locked and an animation is played (Character squatting).
    When the Player presses a direction while the Character is playing this animation, the direction should be choosed. At the moment, the player only jumps upwards or forwards.
    Now I want to implement that the player can rotate while the animation plays.
    Unfortunately, I can't use "Add Movement Input" with an empty value for just rotation.

    Does someone has a solution for this?

    Click image for larger version

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