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Physics assets not colliding anymore?

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    Physics assets not colliding anymore?

    Hi guys! Sorry, I wasn't sure where to put this question.
    Back when 4.9 came out, I remember upon updating my game I had to do some cheaty work related to deleting lines of code in a text document. (Reason being the engine wouldn't start). These lines had something to do with collision.

    And... ever since then, collision with skeleton bodies/ragdolls isn't working! They are going right through the floor and such.

    If anyone has any info on this, I'd be very grateful. Thanks!!
    -Josh Steinhauer ~ HERO ~ My Blog ~ My Twitter

    #2
    Hey,

    If you touched an .ini file then post here what exactly you did and where, so someone who knows will get in touch. That's solution no.1, solution no.2 is just uninstall and reinstall UE4 again.
    If you wanna develop a Third Person Open World RPG game, Join Us! We are looking for everyone who has passion!
    Facebook: Arhaikos Studios
    WIP Thread of Our Game: ICHOR
    www.arhaikos-studio.com

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      #3
      Alright, so I popped over to here: https://answers.unrealengine.com/que...ctors-bug.html

      And did this:
      1. Back up your Project ;-)
      2. Migrate to 4.9
      3. Close Editor
      4. Open MyGameDir\Config\DefaultEngine.ini
      5. Delete all lines starting with (+|-)Active(GameName|Struct|Class)Redirects
      6. Save and hope for the best
      7. Start Project, all Errors gone
      8. These lines where there before (in the .ini), must have been from a conversion process from a prior Version...
      -Josh Steinhauer ~ HERO ~ My Blog ~ My Twitter

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