Hi,
I'm trying to stop execution of anim BP after I have played the death anim montage, but the anim bp always goes back to idle position after finishing the death montage.
Is there a way to stop execution or another way to implement that?
There was a proposed solution under this link but it doesn't work for BP: https://answers.unrealengine.com/que...n-montage.html
Thanks in advance!
Regards,
Damir
I'm trying to stop execution of anim BP after I have played the death anim montage, but the anim bp always goes back to idle position after finishing the death montage.
Is there a way to stop execution or another way to implement that?
There was a proposed solution under this link but it doesn't work for BP: https://answers.unrealengine.com/que...n-montage.html
Thanks in advance!
Regards,
Damir
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