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Help: Rotations Character Rotations are not Updating Correctly Between Clients and Server

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    Help: Rotations Character Rotations are not Updating Correctly Between Clients and Server

    I have been developing a remake of the Tank Game from Wii Play and I ran into a road block that I never would of expected because I thought something like this would not be a concern.

    Here is the Problem.



    The code is below but here the top of the client tank and the server tank are pointing at the same cursor. I want all clients and server to have its own cursor and only point towards the owning computers mouse cursor.



    Here is a server view and you can see that the client is pointing to the servers mouse cursor.

    Here is the Visual Code



    I have tried everything I could think of. i have already created a custom event for this code and made it run on server only and the client would just ask the server to lrt it look at the mouse cursor but still no matter what I do I end up with the same result. If someone could fix this for me I will personally make cookies and mail them to your house.
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