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Radial Force Actor change force at runtime

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    Radial Force Actor change force at runtime

    I've had a search through the forums, but as yet have not been able to find a solution. I am trying to change the force strength during game play through blueprints. Does anyone know if this is possible?

    Thanks for any help you might be able to provide.

    #2
    Drag and drop the force component into your graph to get a reference to it, then drag a wire off that and "set force strength". You can also set the radius and falloff that way.

    Click image for larger version

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      #3
      Thanks for that ross!

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