Hi, I'm trying to be a bit smart with how I create my levels. Currently I have some stuff that gets run once when the map gets loaded, but I aim to have lots of levels and any change I make to how I handle my level data in the future would mean I'd have to go into every single level BP and copy/paste nodes.
Is there a way to make a level class that has all my level BP nodes and create level sub classes from that?
If there's a better way to deal with this I'm all ears.
Thanks!
Is there a way to make a level class that has all my level BP nodes and create level sub classes from that?
If there's a better way to deal with this I'm all ears.
Thanks!
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