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Transition levels... how do they work?

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    Transition levels... how do they work?

    So, I've been trying to get the transition level to use it as a loading screen. However, even after enabling in my game mode "Use Seamless Travel" and setting the Transition level in the project settings, the game just goes directly to the level I told it to instead of loading the transition level in-between.
    Can anyone enlighten me on how this feature is used?

    Thanks in advance.
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