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making navmesh oneway

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    making navmesh oneway

    anyway can add nav area that is 1 way passable?

    had idea to make a hallway that is 2 way..

    right lane and left lane, to prevent actors bumping into each other..
    a more orderly fashion of navigating?..

    wonder if it could be possible in blueprint..

    #2
    Good question. I am not sure. But if you had more than one navmesh you might be able to access them at runtime and activate/deactivate them (the lanes) based on your actor's location.
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      #3
      Originally posted by keyle View Post
      Good question. I am not sure. But if you had more than one navmesh you might be able to access them at runtime and activate/deactivate them (the lanes) based on your actor's location.
      that is activate deactivate nav for 'each' moving actor...

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