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call hud button from level blueprint

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    call hud button from level blueprint

    Hi,
    the goal is by clicking "M" to enter a hud overlayed over the game and inside the hud clicking a button to load a streamlevel.
    I almost done but if I hit "M" the streamlevel comes up directly without clicking the hud button. But I want to click the hud button
    to load the streamlevel.
    I have added an eventdispatcher called "button1x".

    hud blueprint:
    Click image for larger version

Name:	BP2.JPG
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ID:	1160392

    level blueprint:
    Click image for larger version

Name:	BP1.JPG
Views:	1
Size:	75.0 KB
ID:	1160393

    #2
    You need to attach your LoadStreamLevel node to after the PrintString node on your Custom Event delegate, not after the Delegate Binding node.
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      #3
      Yes, it works right now.
      Thank you
      Bye
      Chris

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