Is there a way to achieve this? After i enable 'set simulate physics' character collapses on ther floor. After few seconds i disable it and character moves again. I also set max walk speed to zero during ragdoll time to stop character from moving.
Problem is, after i enable movement again, capsule is moving but mesh is animating in place where it collapsed in first place. How can force mesh to move with capsule again?
Thanks, H.
Problem is, after i enable movement again, capsule is moving but mesh is animating in place where it collapsed in first place. How can force mesh to move with capsule again?
Thanks, H.