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restoring AI controlled character after ragdoll

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    restoring AI controlled character after ragdoll

    Is there a way to achieve this? After i enable 'set simulate physics' character collapses on ther floor. After few seconds i disable it and character moves again. I also set max walk speed to zero during ragdoll time to stop character from moving.

    Problem is, after i enable movement again, capsule is moving but mesh is animating in place where it collapsed in first place. How can force mesh to move with capsule again?

    Thanks, H.
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