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"Show Mouse Cursor" not working

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    "Show Mouse Cursor" not working

    For some reason i cant hide my Cursor after making it visible, also it disables every input.

    I have two Blueprints, and only in one of them i can hide the Cursor after making it visible. (Both of them use the same setup to show/hide the cursor)

    I have no idea what is going on, and i am unable to understand this - even with Google. (its weird, since the same setup works in another BP - both Widgets)



    Any ideas whats going on there?

    EDIT: The Cursor variable and the input-mode are both connected to "player controller"

    EDIT2: It also disables the Input for the UI of the Editor (i can close the game only with the stop button in another window...)

    EDIT3: Actually the Variable for the Cursor gets set to "0", but the Cursor is still visible, and every input is "locked".
    Last edited by Yaeko; 08-24-2015, 06:52 AM.
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