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AI rotating and moving forward (running away)

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    AI rotating and moving forward (running away)

    Hi guys, I'm new to UE so I'll just show the blueprints and see if I'm missing anything. I'm trying to write a task for the AI to rotate and move forward (running away) as shown below. No problem with rotation but what I can't think of is how to get the AI to just move forward. Any ideas?

    Click image for larger version

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    Not using location I mean but just to move forward. Something like move forward 50 units. Is it possible?
    Last edited by BouYea; 08-12-2015, 04:04 PM. Reason: Adding more description to make question clearer
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