Announcement

Collapse
No announcement yet.

How to make double tap axisinput?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    How to make double tap axisinput?

    Hi, I have found other posts like double pressing any action button, but I actually need to work with double tapping axis input. For example I want to dash with double tap and holding forward InputAxis (in my case up arrow, and gamepad left stick). How can I set this in character blueprint?

    #2
    On the first tap set a bool to true
    If the player taps again within a certain period of time, perform the dash and set the bool to false. If not, set the bool back to false.
    Logitech Wheel Plugin

    Comment


      #3
      Hi, Thanks for the reply. But, I am quite a newbie. If you please describe in elaborately or just past a screenshot, that would be very helpful.

      Comment


        #4
        Hi, I still couldn't manage it. But, I found something on web.
        http://www.rioki.org/2014/04/13/axis-double-tap.html
        But, actually I am having trouble to understand some part of it. If anyone can describe this steps for a rookie, that would be nice.
        Click image for larger version

Name:	hookup.jpg
Views:	1
Size:	94.4 KB
ID:	1083501
        Click image for larger version

Name:	AxisDoubleTap.jpg
Views:	1
Size:	86.9 KB
ID:	1083502
        Click image for larger version

Name:	DoubleTap.jpg
Views:	1
Size:	41.9 KB
ID:	1083503
        Click image for larger version

Name:	AxisSplit.jpg
Views:	1
Size:	57.8 KB
ID:	1083504

        Comment


          #5
          In this previous example how to set "AxisThreshold" and "DodgeTimeout" variable?

          Comment

          Working...
          X