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Accesing player variables in umg "get Brush" function?

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    Accesing player variables in umg "get Brush" function?

    i am trying to make umg read a veriable from my character but cant seem to get it to
    Bellow is a screenshot of my blueprint
    http://gyazo.com/6cf9e6cccc9c806b88fe9cda7d4f4ced
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