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Create custom Mouse cursor using UMG
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Truong.Bui repliedHi Hevedy, thank you very much. Just add MyCustomCursor blueprint in Project Settings -> User Interface -> Cursors and it works fine in the version 4.8, no need any nodes
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Hevedy repliedThis not work like that, check in the 4.9 you have a class for that and in the project settings you can set the cursors.
Project Settings -> User Interface -> Cursors
Anyway you see that because is using the center of the canvas and no the center of the image...Last edited by Hevedy; 08-03-2015, 06:35 AM.
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Truong.Bui started a topic Create custom Mouse cursor using UMGCreate custom Mouse cursor using UMG
Hello, I'm trying to create my custom mouse cursor by using UMG. First, I create my widget blueprint whichcalled MyCustomCursor like this:
In MycustomCursor's EventGraph I set slot's position every tick:
Then I create my cursor in EventBeginPlay of TopDownController blueprint:
But my cursor's position doesn't seem correct @@
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