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Widget for many characters issue

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    Widget for many characters issue

    Hi! I created "MyCharacter" Blueprint. And I put Health and other informations in that character blueprint. Then I bind them to widget. So first, I created other Characters, but the the node I put in Widget blueprint only communicate with "MyCharacter". How to set nodes so no matter with character the controller using, the widget still bind the infos?
    Click image for larger version

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    And second, when Mycharacter is dead. it will destroy. Once character destory, Game will report error.
    Click image for larger version

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    then I add "Is Valid" node, but not working. How to solve?
    Click image for larger version

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