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Problem with blending anim montages

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    Problem with blending anim montages

    Hi,
    i have two different anim montages that i trigger with buttons. One is 'reload' and is blending with default walk cycle from 'spine_01', so player walks and his hands perform reload animation. Second one is 'kick' that is whole body animation and therefore is blended from 'pelvis'. Problem is, if i perform 'kick', all is OK, but then if i 'reload' (which is also without problems) and then perform 'kick' again, kick animation is playing only from 'spine_01' up. how do i reset bone blending?
    Thank you, H.

    Bottom section is for kick animation.
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