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How to make 2d sprite move on the tile map (always finished in line with a square)

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    How to make 2d sprite move on the tile map (always finished in line with a square)

    as it says above i would like to make my 2d character's movement conform with the tile map grid (pokemon is the best example i can give)

    any help is fantastic!

    #2
    still having trouble finding a solution to this :S

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