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How to attrack meshes with another mesh

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    How to attrack meshes with another mesh

    Hello, I have a magnet mesh that i imported and i wanted it to attract multiple objects to it on a button press. And then when its pressed again it drops them. but im not sure where to start with this. Does anyone have any idea?
    Last edited by Firezown; 05-11-2014, 09:33 AM.

    #2
    Well to start with the actual attraction I'd use a VInterp To node, there's some handy information and examples in this blog post
    https://www.unrealengine.com/blog/th...ic-of-interpto
    Artist and Amateur-Blueprintist at SpiritShock

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