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BP Node not getting proper instance values from component

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    BP Node not getting proper instance values from component

    I have an Actor derived BP, with a Box Collision component that I want to use to define a volume of space. In the BP defaults, the Box Collision, which I called "Volume" is left at the default extents of 32,32,32. I place this BP into the world and in the instanced version that I placed, I set the Volume's extents to the proper size.

    The problem is that when I get the extents in BP, it is giving me the static 32,32,32 defaults rather than the actual values from the instance. Even stranger if I do a "watch" on the value, it shows the *correct* values, but the values getting passed out of the node to the next node are the wrong static ones.

    Very confused.
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